using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace DotNEToolkit.DirectX.Direct2D
{
    /// <summary>
    /// Specifies how the intersecting areas of geometries or figures are combined to
    /// form the area of the composite geometry.
    /// </summary>
    public enum D2D1_FILL_MODE : uint
    {
        D2D1_FILL_MODE_ALTERNATE = 0,
        D2D1_FILL_MODE_WINDING = 1,
        D2D1_FILL_MODE_FORCE_DWORD = 0xffffffff
    }
}